home *** CD-ROM | disk | FTP | other *** search
- /*
- * Remote control plugin for Gaim
- *
- * Copyright (C) 2003 Christian Hammond.
- * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 2 of the
- * License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
- * 02111-1307, USA.
- */
- #ifndef _GAIM_REMOTE_H_
- #define _GAIM_REMOTE_H_
-
- #include <gaim-remote/remote-socket.h>
-
-
- /* this is the basis of the CUI protocol. */
- #define CUI_TYPE_META 1
- #define CUI_TYPE_PLUGIN 2
- #define CUI_TYPE_USER 3
- #define CUI_TYPE_CONN 4
- #define CUI_TYPE_BUDDY 5 /* BUDDY_LIST, i.e., both groups and buddies */
- #define CUI_TYPE_MESSAGE 6
- #define CUI_TYPE_CHAT 7
- #define CUI_TYPE_REMOTE 8
- /* This is used to send commands to other UI's,
- * like "Open new conversation" or "send IM".
- * Even though there's much redundancy with the
- * other CUI_TYPES, we're better keeping this stuff
- * separate because it's intended use is so different */
-
- #define CUI_META_LIST 1
- /* 1 is always list; this is ignored by the core.
- If we move to TCP this can be a keepalive */
- #define CUI_META_QUIT 2
- #define CUI_META_DETACH 3
- /* you don't need to send this, you can just close
- the socket. the core will understand. */
- #define CUI_META_PING 4
- #define CUI_META_ACK 5
-
- #define CUI_PLUGIN_LIST 1
- #define CUI_PLUGIN_LOAD 2
- #define CUI_PLUGIN_UNLOAD 3
-
- #define CUI_USER_LIST 1
- #define CUI_USER_ADD 2
- #define CUI_USER_REMOVE 3
- #define CUI_USER_MODIFY 4 /* this handles moving them in the list too */
- #define CUI_USER_SIGNON 5
- #define CUI_USER_AWAY 6
- #define CUI_USER_BACK 7
-
- #define CUI_CONN_LIST 1
- #define CUI_CONN_PROGRESS 2
- #define CUI_CONN_ONLINE 3
- #define CUI_CONN_OFFLINE 4 /* this may send a "reason" for why it was killed */
-
- #define CUI_BUDDY_LIST 1
- #define CUI_BUDDY_STATE 2
- /* notifies the UI of state changes; UI can use it to
- request the current status from the core */
- #define CUI_BUDDY_ADD 3
- #define CUI_BUDDY_REMOVE 4
- #define CUI_BUDDY_MODIFY 5
-
- #define CUI_MESSAGE_LIST 1 /* no idea */
- #define CUI_MESSAGE_SEND 2
- #define CUI_MESSAGE_RECV 3
-
- #define CUI_CHAT_LIST 1
- #define CUI_CHAT_HISTORY 2 /* is this necessary? should we have one for IMs? */
- #define CUI_CHAT_JOIN 3 /* handles other people joining/parting too */
- #define CUI_CHAT_PART 4
- #define CUI_CHAT_SEND 5
- #define CUI_CHAT_RECV 6
-
- #define CUI_REMOTE_CONNECTIONS 2 /* Get a list of gaim_connections */
- #define CUI_REMOTE_URI 3 /* Have the core handle aim:// URI's */
- #define CUI_REMOTE_BLIST 4 /* Return a copy of the buddy list */
- #define CUI_REMOTE_STATE 5 /* Given a buddy, return his presence. */
- #define CUI_REMOTE_NEW_CONVO 6 /* Must give a user, can give an optional message */
- #define CUI_REMOTE_SEND 7 /* Sends a message, a 'quiet' flag determines whether
- * a convo window is displayed or not. */
- #define CUI_REMOTE_ADD_BUDDY 8 /* Adds buddy to list */
- #define CUI_REMOTE_REMOVE_BUDDY 9 /* Removes buddy from list */
- #define CUI_REMOTE_JOIN_CHAT 10 /* Joins a chat. */
- /* What else?? */
-
- #endif /* _GAIM_REMOTE_H_ */
-